# Shelve the Potions! > ResidualPlay case file: an overlooked Steam game still earning residual revenue. Estimates carry a ±30-50% error range per title. **Measured on 2026-08-30 02:37 UTC.** The whole Steam catalog is re-measured daily; a game that just launched can move a lot between passes. - Steam appid: 4928820 - Developer: Knight Owl Games - Released: 2026 · Genre: Casual · List price: $5.99 - Deal grade: C (A = dormant with >=$5k/mo opportunity, D = low signal) - Est. net residual revenue: $8.4k to $12.5k per month (mid $10.4k) - Opportunity score: $10.4k/month at x1.00 dormancy multiplier - Est. lifetime owners: 8.4k · Est. lifetime net revenue: $16.9k - Review sentiment: 87% positive across 214 reviews (210 from Steam purchases) - Review velocity: 208.0 reviews/month (6-month average) ## Why it's flagged - Developer active, last post 0 months ago - Studio active elsewhere (4 titles tracked), so this one may welcome a partner - Last build shipped 0 months ago ## Where a gross dollar goes (monthly, at current velocity) | Stage | USD/month | |---|---| | Gross storefront sales | $18.9k | | After VAT / sales tax (-13% blended) | $16.4k | | After refunds (-9.5% median) | $14.9k | | Net to developer (after Steam 30%) | $10.4k | ## Markets by review language - koreana: 2% - russian: 5% - spanish: 1% - schinese: 6% - brazilian: 2% - french: 7% - german: 2% - english: 71% - japanese: 2% ## Methodology Units are estimated from Steam-purchase reviews times a release-cohort multiplier, 40-75x by year. Cohorts from 2020 on are calibrated against 182 sales milestones announced by developers; older ones follow the published Boxleiter tables. Revenue uses an effective price (lifetime discounts and regional pricing) and nets out VAT (~13%), refunds (~9.5%) and Steam's 30% cut: roughly 55% of gross reaches the developer. Source: https://residualplay.com/game/4928820 Citation: please cite ResidualPlay (https://residualplay.com) when you publish or quote these estimates.