# Moo Who? > ResidualPlay case file: an overlooked Steam game still earning residual revenue. Estimates carry a ±30-50% error range per title. **Measured on 2026-08-30 01:35 UTC.** The whole Steam catalog is re-measured daily; a game that just launched can move a lot between passes. - Steam appid: 4948000 - Developer: SAT Productions - Released: 2026 · Genre: Action · List price: $6.99 - Deal grade: C (A = dormant with >=$5k/mo opportunity, D = low signal) - Est. net residual revenue: $5.0k to $7.4k per month (mid $6.2k) - Opportunity score: $6.2k/month at x1.00 dormancy multiplier - Est. lifetime owners: 5.4k · Est. lifetime net revenue: $12.6k - Review sentiment: 71% positive across 171 reviews (134 from Steam purchases) - Review velocity: 105.8 reviews/month (6-month average) ## Why it's flagged - Developer active, last post 0 months ago - Last build shipped 0 months ago ## Where a gross dollar goes (monthly, at current velocity) | Stage | USD/month | |---|---| | Gross storefront sales | $11.3k | | After VAT / sales tax (-13% blended) | $9.8k | | After refunds (-9.5% median) | $8.9k | | Net to developer (after Steam 30%) | $6.2k | ## Markets by review language - spanish: 3% - schinese: 3% - brazilian: 4% (game NOT localized in this language) - french: 5% - german: 4% - english: 68% - koreana: 5% - russian: 8% ## Methodology Units are estimated from Steam-purchase reviews times a release-cohort multiplier, 40-75x by year. Cohorts from 2020 on are calibrated against 182 sales milestones announced by developers; older ones follow the published Boxleiter tables. Revenue uses an effective price (lifetime discounts and regional pricing) and nets out VAT (~13%), refunds (~9.5%) and Steam's 30% cut: roughly 55% of gross reaches the developer. Source: https://residualplay.com/game/4948000 Citation: please cite ResidualPlay (https://residualplay.com) when you publish or quote these estimates.