# Wuwei Cultivation > ResidualPlay case file: an overlooked Steam game still earning residual revenue. Estimates carry a ±30-50% error range per title. **Measured on 2026-09-05 12:03 UTC.** The whole Steam catalog is re-measured daily; a game that just launched can move a lot between passes. - Steam appid: 5070160 - Developer: Programmer Xiaohui - Released: 2026 · Genre: Casual · List price: $1.50 - Deal grade: B (A = dormant with >=$5k/mo opportunity, D = low signal) - Est. net residual revenue: $362 to $543 per month (mid $453) - Opportunity score: $588/month at x1.30 dormancy multiplier - Est. lifetime owners: 1.4k · Est. lifetime net revenue: $724 - Review sentiment: 83% positive across 36 reviews (36 from Steam purchases) - Review velocity: 36.0 reviews/month (6-month average) ## Why it's flagged - Developer active, last post 0 months ago - Store page localized in only 1 language(s) ## Where a gross dollar goes (monthly, at current velocity) | Stage | USD/month | |---|---| | Gross storefront sales | $822 | | After VAT / sales tax (-13% blended) | $715 | | After refunds (-9.5% median) | $647 | | Net to developer (after Steam 30%) | $453 | ## Estimated acquisition range $10.9k to $21.7k (2-4x the trailing net annuity of $5.4k/year). Same error range applies. ## Markets by review language - schinese: 100% ## Methodology Units are estimated from Steam-purchase reviews times a release-cohort multiplier, 40-75x by year. Cohorts from 2020 on are calibrated against 182 sales milestones announced by developers; older ones follow the published Boxleiter tables. Revenue uses an effective price (lifetime discounts and regional pricing) and nets out VAT (~13%), refunds (~9.5%) and Steam's 30% cut: roughly 55% of gross reaches the developer. Source: https://residualplay.com/game/5070160 Citation: please cite ResidualPlay (https://residualplay.com) when you publish or quote these estimates.