# Cyber Warrior

> ResidualPlay case file: an overlooked Steam game still earning residual revenue. Estimates carry a ±30-50% error range per title.

- Steam appid: 726980
- Developer: Dunke Games
- Released: 2025 · Genre: Casual · List price: $19.99
- Deal grade: D (A = dormant with >=$5k/mo opportunity, D = low signal)
- Est. net residual revenue: $380 to $570 per month (mid $475)
- Opportunity score: $475/month at x1.00 dormancy multiplier
- Est. lifetime owners: 1.2k · Est. lifetime net revenue: $8.4k
- Review sentiment: 85% positive across 41 reviews (39 from Steam purchases)
- Review velocity: 2.8 reviews/month (6-month average)

## Why it's flagged

- Developer active, last post 3 months ago
- Last build shipped 3 months ago
- Store page localized in only 2 language(s)

## Where a gross dollar goes (monthly, at current velocity)

| Stage | USD/month |
|---|---|
| Gross storefront sales | $862 |
| After VAT / sales tax (-13% blended) | $750 |
| After refunds (-9.5% median) | $679 |
| Net to developer (after Steam 30%) | $475 |

## Monthly review counts, oldest to newest (9 months)

16, 2, 3, 3, 4, 2, 4, 2, 2

## Markets by review language

- schinese: 3% (game NOT localized in this language)
- brazilian: 8% (game NOT localized in this language)
- english: 79%
- russian: 8% (game NOT localized in this language)
- spanish: 3% (game NOT localized in this language)

Localization gap: 21% of measured reviews are written in languages the game does not support (top: brazilian). Localizing is likely immediate market expansion.

## Methodology

Units are estimated from Steam-purchase reviews times a release-cohort multiplier (Boxleiter method, 20-75x by year). Revenue uses an effective price (lifetime discounts and regional pricing) and nets out VAT (~13%), refunds (~9.5%) and Steam's 30% cut: roughly 55% of gross reaches the developer.

Source: https://residualplay.com/game/726980
Citation: please cite ResidualPlay (https://residualplay.com) when using these estimates.
