# Brigador Killers > ResidualPlay case file: an overlooked Steam game still earning residual revenue. Estimates carry a ±30-50% error range per title. **Measured on 2026-08-27 08:30 UTC.** The whole Steam catalog is re-measured daily; a game that just launched can move a lot between passes. - Steam appid: 903930 - Developer: Stellar Jockeys - Released: 2026 · Genre: Action · List price: $24.99 - Deal grade: A (A = dormant with >=$5k/mo opportunity, D = low signal) - Est. net residual revenue: $66.2k to $99.2k per month (mid $82.7k) - Opportunity score: $107.5k/month at x1.30 dormancy multiplier - Est. lifetime owners: 14.3k · Est. lifetime net revenue: $120.1k - Review sentiment: 65% positive across 513 reviews (448 from Steam purchases) - Review velocity: 394.7 reviews/month (6-month average) ## Why it's flagged - Developer active, last post 0 months ago - Studio active elsewhere (2 titles tracked), so this one may welcome a partner - Store page localized in only 1 language(s) ## Where a gross dollar goes (monthly, at current velocity) | Stage | USD/month | |---|---| | Gross storefront sales | $150.1k | | After VAT / sales tax (-13% blended) | $130.6k | | After refunds (-9.5% median) | $118.2k | | Net to developer (after Steam 30%) | $82.7k | ## Estimated acquisition range $2.0M to $4.0M (2-4x the trailing net annuity of $992.3k/year). Same error range applies. ## Markets by review language - french: 1% (game NOT localized in this language) - english: 81% (game NOT localized in this language) - brazilian: 0% (game NOT localized in this language) - german: 1% (game NOT localized in this language) - koreana: 0% (game NOT localized in this language) - russian: 3% (game NOT localized in this language) - spanish: 0% (game NOT localized in this language) - japanese: 1% (game NOT localized in this language) - schinese: 13% (game NOT localized in this language) Localization gap: 100% of measured reviews are written in languages the game does not support (top: english). Localizing is likely immediate market expansion. ## Methodology Units are estimated from Steam-purchase reviews times a release-cohort multiplier (Boxleiter method, 20-75x by year). Revenue uses an effective price (lifetime discounts and regional pricing) and nets out VAT (~13%), refunds (~9.5%) and Steam's 30% cut: roughly 55% of gross reaches the developer. Source: https://residualplay.com/game/903930 Citation: please cite ResidualPlay (https://residualplay.com) when you publish or quote these estimates.