# Rogue Monster Rush

> ResidualPlay case file: an overlooked Steam game still earning residual revenue. Estimates carry a ±30-50% error range per title.

- Steam appid: 971220
- Developer: Ghost Vibes LLC
- Released: 2026 · Genre: Casual · List price: $11.99
- Deal grade: C (A = dormant with >=$5k/mo opportunity, D = low signal)
- Est. net residual revenue: $2.4k to $3.5k per month (mid $2.9k)
- Opportunity score: $2.9k/month at x1.00 dormancy multiplier
- Est. lifetime owners: 7.7k · Est. lifetime net revenue: $30.9k
- Review sentiment: 94% positive across 257 reviews (240 from Steam purchases)
- Review velocity: 29.3 reviews/month (6-month average)

## Why it's flagged

- Developer active, last post 5 months ago
- Last build shipped 5 months ago
- Store page localized in only 1 language(s)

## Where a gross dollar goes (monthly, at current velocity)

| Stage | USD/month |
|---|---|
| Gross storefront sales | $5.4k |
| After VAT / sales tax (-13% blended) | $4.7k |
| After refunds (-9.5% median) | $4.2k |
| Net to developer (after Steam 30%) | $2.9k |

## Monthly review counts, oldest to newest (17 months)

38, 6, 3, 4, 2, 0, 2, 1, 2, 4, 1, 1, 115, 28, 10, 12, 10

## Markets by review language

- english: 92%
- koreana: 0% (game NOT localized in this language)
- spanish: 0% (game NOT localized in this language)
- schinese: 0% (game NOT localized in this language)
- brazilian: 2% (game NOT localized in this language)
- german: 5% (game NOT localized in this language)

## Methodology

Units are estimated from Steam-purchase reviews times a release-cohort multiplier (Boxleiter method, 20-75x by year). Revenue uses an effective price (lifetime discounts and regional pricing) and nets out VAT (~13%), refunds (~9.5%) and Steam's 30% cut: roughly 55% of gross reaches the developer.

Source: https://residualplay.com/game/971220
Citation: please cite ResidualPlay (https://residualplay.com) when using these estimates.
