The Jackbox Party Pack 6
Jackbox Games, Inc. · 2019 · $29.99 · Casual · deal grade B
Measured on 2026-10-04 21:14 UTC. The whole catalog is re-measured daily; a game that just launched can move fast between passes.
- Estimated net residual revenue: $682 to $1.0k per month
- Opportunity: $1.1k per month at x1.30 dormancy
- Estimated lifetime owners: 93.7k
- 95% positive across 3102 reviews · 5.3 reviews/month
Why it's flagged
- Developer active, last post 0 months ago
- Studio active elsewhere (12 titles tracked), so this one may welcome a partner
- Store page localized in only 1 language(s)
- Last discounted 0 months ago, 9 sales in the last 12 months
Analyst notes (AI-assisted)
Note written 2026-08-26; the live figures above take precedence over any numbers in it.
The Jackbox Party Pack 6 is a collection of five party games playable via smartphone controllers, designed for local multiplayer sessions.
Party Pack 6 generates solid mid-four-figure monthly residuals on a stable, long-tail player base that rarely churns; the title remains mechanically sound and socially relevant post-launch. This is not a growth play, but a reliable cash generator for a publisher already harvesting it efficiently. Acquisition makes sense only if a buyer wants Jackbox's catalog depth or IP; standalone publishing or revival campaigns offer marginal uplift. Most realistic play: watch.
- Risk: Party game sales depend on household frequency and group gaming culture, which contracted post-pandemic and remain pressured.
- Risk: Launcher complaints in player reviews signal friction; any future platform migration or technical debt could erode the quiet player base.
- Risk: Successor title (Party Pack 7+) may cannibalise revenue if released or heavily discounted without coordination.
This case as Markdown · Estimates carry ±30-50% error per title.