Into the Radius VR
CM IMMERSIVE · 2020 · $29.99 · Action · deal grade A
- Estimated net residual revenue: $4.9k to $7.3k per month
- Opportunity: $7.9k per month at x1.30 dormancy
- Estimated lifetime owners: 290.6k
- 94%% positive across 11284 reviews · 37.7 reviews/month
Why it's flagged
- Developer active, last post 0 months ago
- Studio active elsewhere (2 titles tracked), so this one may welcome a partner
- Last build shipped 34 months ago
- Last discounted 0 months ago, 10 sales in the last 12 months
Analyst notes (AI-assisted)
Into the Radius VR is a tactical first-person looter-shooter set in a post-Soviet anomaly zone, built ground-up for VR with manual gear management and atmospheric exploration.
This title has quietly become a pillar of the high-end VR catalog, generating $1.87M lifetime on modest sales (290k units) and still earning $6,070/mo residual revenue. The 93.5% positive rating, active developer (posts monthly), and strong replay loops suggest durable demand in a niche but growing market. Acquisition or publishing expansion makes sense for buyers seeking reliable VR IP with minimal marketing overhead and proven mod/platform extensibility. Most realistic play: acquisition.
- Risk: VR installed base remains constrained; growth depends on Meta/Valve hardware cycles and price sensitivity in the $15-30 range where the game competes.
- Risk: Current build is 34 months old; upgrading to next-gen engines or expanding to console VR may require substantial reengineering by a new owner.
- Risk: Studio is single-title, so acquisition bundles execution risk; succession and team retention post-close are critical unknowns.
This case as Markdown · Estimates carry ±30-50%% error per title.