ResidualPlaybeta Open the radar

Chernobylite Complete Edition

The Farm 51 · 2021 · $29.99 · Action · deal grade C

Measured on 2026-10-02 05:04 UTC, 4 days ago. The whole catalog is re-measured daily; a game that just launched can move fast between passes.

  • Estimated net residual revenue: $6.9k to $10.4k per month
  • Opportunity: $8.6k per month at x1.00 dormancy
  • Estimated lifetime owners: 498.0k
  • 82% positive across 15635 reviews · 46.2 reviews/month

Why it's flagged

  • Developer active, last post 5 months ago
  • Studio active elsewhere (6 titles tracked), so this one may welcome a partner
  • Last discounted 0 months ago, 9 sales in the last 12 months
  • Proven demand elasticity: x1.4 review velocity during past deep sales

Analyst notes (AI-assisted)

Note written 2026-08-25; the live figures above take precedence over any numbers in it.

A 3D-photogrammetry-mapped Chernobyl extraction-survival FPS with branching story, base building, and psychological horror elements.

Chernobylite sits in a quiet zone: strong positive sentiment (82%), solid residual monthly revenue, and a niche but engaged core (35% still playing after launch). The Complete Edition, released in 2021, benefits from The Farm 51's active stewardship (developer post within 4 months, 8 discounts in 12 months), yet mainstream visibility remains low. This is an undervalued catalog asset for a publisher seeking proven single-player narrative IP with atmosphere-first design and modest ongoing support costs. Revival campaigns and licensing deals around the real-world Chernobyl setting merit exploration. Most realistic play: publishing.

  • Risk: Extraction-survival subgenre is crowded; current player count (44 concurrent) and 30-day peak (104) suggest genre fatigue or niche appeal has capped organic growth.
  • Risk: AI pathfinding and enemy behavior are recurring lightweight complaints ('dumber than a box of rocks'); combat encounters sparse (2-5 per mission), which may limit replayability and multiplayer expansion.
  • Risk: Gameplay loop repetition cited in negative reviews; some players report tedium in inventory and base-building systems, indicating design debt that may resurface if active support halts.

This case as Markdown · Estimates carry ±30-50% error per title.