Postal III
Trashmasters · 2012 · $5.99 · Action · deal grade B
- Estimated net residual revenue: $1.4k to $2.1k per month
- Opportunity: $3.3k per month at x1.90 dormancy
- Estimated lifetime owners: 360.1k
- 47%% positive across 6222 reviews · 54.5 reviews/month
Why it's flagged
- Developer silent for 2.6 years
- Studio quiet across its whole catalog
- Last build shipped 31 months ago
Analyst notes (AI-assisted)
Postal III is a 2012 third-person action-comedy shooter from Trashmasters that has generated $464k lifetime but remains technically unstable and critically divisive.
The title sits in a strange middle ground: it holds a 47% positive rating with a small but vocal audience that defends it via community patches (the Ultra Patch appears essential), yet still earns $1,754/mo residual revenue with flat 12-month sales velocity and a developer gone quiet for 31 months. It is not a strong acquisition target on its own (licensed IP risk, technical debt, minimal franchise leverage), but may interest a publisher seeking either a low-risk publishing refresh (patch stabilization, modest marketing) or a case study in dormant mid-budget IP. The franchise itself (owned by Running With Scissors, not Trashmasters) remains creatively active; Postal 4 launched in 2024, suggesting some market appetite. Most realistic play: publishing.
- Risk: Recurring crash reports (final boss, mysterious maze level, save-reload failures) and performance issues indicate the codebase remains brittle; stabilization cost is unknown but non-trivial.
- Risk: The franchise IP (Postal) is owned by Running With Scissors, not the developer or current publisher; any rights to publish or revise rest with RWS and would require renegotiation.
- Risk: Postal III exists in a franchise shadow: Postal 2 has a loyal cult following and active modding scene, while Postal 4 is the canonical successor; repositioning III requires either a niche tactical angle or explicit canon-repair positioning.
This case as Markdown · Estimates carry ±30-50%% error per title.