UBERMOSH Vol.7
Walter Machado · 2019 · $4.99 · Action · deal grade D
Measured on 2026-09-26 14:16 UTC, 9 days ago. The whole catalog is re-measured daily; a game that just launched can move fast between passes.
- Estimated net residual revenue: $224 to $336 per month
- Opportunity: $280 per month at x1.00 dormancy
- Estimated lifetime owners: 20.3k
- 81% positive across 535 reviews · 10.4 reviews/month
Why it's flagged
- Developer active, last post 8 months ago
- Studio active elsewhere (17 titles tracked), so this one may welcome a partner
Analyst notes (AI-assisted)
Note written 2026-09-22; the live figures above take precedence over any numbers in it.
UBERMOSH Vol.7 is a minimalist 90-second arcade action game where you survive bullet hell in a tiny arena.
This is a catalog backfill play, not a headline acquisition. The title generates solid low-four-figure monthly residuals with an 81% positive rate and loyal, if tiny, concurrent base. The franchise spans 18 developer titles; Vol.7 sits quiet but profitable, appealing to roguelike and arcade enthusiasts who still find it via discounting. Best suited for a publisher backlog role or a small studio looking to inherit a stable, maintenance-light catalog entry. Most realistic play: publishing.
- Risk: Single-digit concurrent players and 90-second runtime limit ceiling on engagement; unlikely to drive new audiences without targeted marketing.
- Risk: No cloud save, workshop support, or trading cards; lacks modern engagement hooks that drive discovery or retention in 2024.
- Risk: Developer maintains 18 titles solo; support responsiveness may be limited if issues arise post-acquisition.
This case as Markdown · Estimates carry ±30-50% error per title.