9-nine-:Episode 2
PALETTE · 2019 · $19.99 · Action · deal grade B
Measured on 2026-10-02 12:28 UTC, 3 days ago. The whole catalog is re-measured daily; a game that just launched can move fast between passes.
- Estimated net residual revenue: $1.4k to $2.1k per month
- Opportunity: $2.8k per month at x1.60 dormancy
- Estimated lifetime owners: 78.2k
- 98% positive across 2012 reviews · 16.0 reviews/month
Why it's flagged
- Developer silent for 5.6 years
- Studio quiet across its whole catalog
- Store page localized in only 3 language(s)
- Last discounted 0 months ago, 8 sales in the last 12 months
- Proven demand elasticity: x1.2 review velocity during past deep sales
Analyst notes (AI-assisted)
Note written 2026-08-25; the live figures above take precedence over any numbers in it.
9-nine-: Episode 2 is a 2019 visual novel from Sekai Project about a group investigating supernatural phenomena, second in a planned multi-episode series.
Episode 2 holds solid residual monthly revenue and maintains exceptional player sentiment (98% positive) despite minimal ongoing developer engagement. The property sits dormant but profitable, making it a candidate for light-touch publishing support or episodic revival if the franchise IP rights and Episode 3 production status can be clarified. Best suited for a publisher seeking catalog depth in the visual-novel niche or a buyer willing to bankroll dormant series completion. Most realistic play: publishing.
- Risk: Developer (PALETTE) has not posted in approximately 66 months; Episode 3 status unknown, leaving franchise continuity in doubt.
- Risk: Concurrent players (14 current, 19 peak in last 30d) indicate a tiny active base; growth via marketing alone unlikely without new content.
- Risk: No achievements, workshop support, or cloud saves beyond basic features suggest minimal ongoing technical maintenance or platform integration.
This case as Markdown · Estimates carry ±30-50% error per title.