Call of the Sea
Out of the Blue Games · 2020 · $19.99 · Adventure · deal grade C
Measured on 2026-09-23 11:53 UTC, 12 days ago. The whole catalog is re-measured daily; a game that just launched can move fast between passes.
- Estimated net residual revenue: $5.1k to $7.7k per month
- Opportunity: $6.4k per month at x1.00 dormancy
- Estimated lifetime owners: 182.0k
- 88% positive across 6414 reviews · 59.4 reviews/month
Why it's flagged
- Developer active, last post 4 months ago
- Studio active elsewhere (3 titles tracked), so this one may welcome a partner
Analyst notes (AI-assisted)
Note written 2026-08-25; the live figures above take precedence over any numbers in it.
A 2020 narrative adventure set on a mysterious island where a woman unravels a Lovecraft-inspired mystery through environmental puzzles and exploration.
Call of the Sea maintains a devoted core audience with strong sentiment (88% positive) and steady monthly residuals in the mid-four-figure range. The game's quiet but consistent performance over four years suggests it appeals to a specific player profile: story-first adventurers willing to tolerate deliberate pacing. For a revival-minded publisher, this is a low-risk catalog title suitable for bundling, porting to console, or licensing its narrative IP; for an acquisition buyer, the title's modest but stable margin offers baseline cash flow with minimal maintenance overhead. Most realistic play: revival.
- Risk: Narrative adventure genre is oversaturated; audience appears niche and unlikely to expand without substantial marketing or platform expansion (console ports currently absent from case data).
- Risk: Four-year-old codebase on a custom engine; any major platform or accessibility update may require outsourced engineering.
- Risk: Developer's quiet stance (last public post ~3 months ago, four posts in the past year) may signal capacity constraints or intentional maintenance mode rather than active growth.
This case as Markdown · Estimates carry ±30-50% error per title.