ResidualPlaybeta Open the radar

沙雕之路

馆叔 · 2026 · $10.00 · Action · deal grade B

Measured on 2026-09-23 14:34 UTC, 12 days ago. The whole catalog is re-measured daily; a game that just launched can move fast between passes.

  • Estimated net residual revenue: $447 to $671 per month
  • Opportunity: $727 per month at x1.30 dormancy
  • Estimated lifetime owners: 41.6k
  • 96% positive across 1090 reviews · 6.7 reviews/month

Why it's flagged

  • Developer active, last post 4 months ago
  • Store page localized in only 1 language(s)

Analyst notes (AI-assisted)

Note written 2026-09-15; the live figures above take precedence over any numbers in it.

A Chinese-language action game released in early 2026 with strong positive reception and modest but consistent residual revenue.

This title is pulling solid three-figure monthly residuals despite zero active marketing, no discounts in over a year, and a tiny concurrent player base. The 96% positive score and 18-hour median playtime suggest a niche audience that values what the game delivers. Interest depends on IP status and localization appetite: if unencumbered by third-party rights, it could be a candidate for English publishing or regional expansion; if licensed, the upside is limited to backend monetization or catalog holdings. Most realistic play: watch.

  • Risk: Chinese-language-only title with 100% localization gap; English market penetration has been minimal despite reaching 20 English-language reviews.
  • Risk: One-person studio with single title in catalog; no developer communication in over three months suggests reduced operational tempo.
  • Risk: Built just over three months ago; long-term stability and post-launch support patterns remain unproven.

This case as Markdown · Estimates carry ±30-50% error per title.