ResidualPlaybeta Open the radar

Willy Morgan and the Curse of Bone Town

imaginarylab · 2020 · $19.99 · Adventure · deal grade D

Measured on 2026-10-02 22:03 UTC, 3 days ago. The whole catalog is re-measured daily; a game that just launched can move fast between passes.

  • Estimated net residual revenue: $415 to $622 per month
  • Opportunity: $519 per month at x1.00 dormancy
  • Estimated lifetime owners: 20.4k
  • 88% positive across 582 reviews · 4.8 reviews/month

Why it's flagged

  • Developer active, last post 1 months ago
  • Studio active elsewhere (2 titles tracked), so this one may welcome a partner
  • Last discounted 0 months ago, 9 sales in the last 12 months

Analyst notes (AI-assisted)

Note written 2026-09-13; the live figures above take precedence over any numbers in it.

A point-and-click adventure in the vein of Broken Sword where a young pirate hunter searches for his father across a cursed Caribbean town.

Willy Morgan sits in a quiet corner of the adventure-game market with solid community affection (88% positive, 60% still playing) and steady monthly residuals in the low hundreds. The game has seen zero discounting since launch, suggesting the publisher has never stress-tested demand elasticity or price-sensitivity. For a publisher or revival team, the title offers a proven IP foundation, a tiny but loyal installed base, and an untapped opportunity to test community appetite for episodic expansion or a sequel without cannibalizing existing sentiment. Most realistic play: publishing.

  • Risk: Point-and-click adventure genre remains niche; mainstream awareness of the title is minimal despite favorable reviews.
  • Risk: No recent developer communications tied to multiplayer, live-service roadmap, or platform expansion beyond Steam.
  • Risk: Current residuals are solid but plateaued; growth may require external marketing investment rather than organic discovery.

This case as Markdown · Estimates carry ±30-50% error per title.