In Sound Mind
We Create Stuff · 2021 · $34.99 · Action · deal grade A
- Estimated net residual revenue: $10.1k to $15.1k per month
- Opportunity: $18.9k per month at x1.50 dormancy
- Estimated lifetime owners: 173.5k
- 95%% positive across 6929 reviews · 57.7 reviews/month
Why it's flagged
- Developer active, last post 10 months ago
- Last build shipped 3.9 years ago
- Last discounted 0 months ago, 11 sales in the last 12 months
- Proven demand elasticity: x1.3 review velocity during past deep sales
Analyst notes (AI-assisted)
A 2021 first-person psychological horror adventure where a therapist explores the fractured minds of past patients, blending narrative-driven exploration with puzzle-solving and light combat.
In Sound Mind has generated $1.51M lifetime revenue on 173k units with a 95% positive rating and sustained 57 reviews/month, indicating strong word-of-mouth and emotional resonance despite zero mainstream marketing push. The game's core strength is storytelling around mental health themes with a devoted niche audience, but it sits quiet on publisher radar: perfect for a studio seeking IP with proven emotional depth and a foundation for sequel or transmedia expansion. For revival-focused buyers, the low monthly residual ($12.6k/mo mid-case) and 10-month dev silence suggest opportunity to reactivate via cosmetic DLC, console ports, or narrative extensions. Most realistic play: revival.
- Risk: Niche psychological horror positioning makes broad AAA repositioning difficult; audience is highly engaged but capped by genre and mental-health subject matter specificity.
- Risk: Player reviews mention hit-box issues and occasional control complaints; technical debt may limit port feasibility without fresh investment.
- Risk: Developer We Create Stuff operates as single-title studio; no track record on post-launch support or sequels raises execution risk for expansion plans.
This case as Markdown · Estimates carry ±30-50%% error per title.