ResidualPlaybeta Open the radar

LaserZone

GameCanvas Inc. · 2021 · $13.99 · Action · deal grade B

Measured on 2026-09-24 05:24 UTC, 12 days ago. The whole catalog is re-measured daily; a game that just launched can move fast between passes.

  • Estimated net residual revenue: $1.1k to $1.7k per month
  • Opportunity: $2.7k per month at x1.90 dormancy
  • Estimated lifetime owners: 1.5k
  • 100% positive across 41 reviews · 16.2 reviews/month

Why it's flagged

  • Developer silent for 5.2 years
  • Studio inactive: no public activity across 1 tracked titles
  • Store page localized in only 2 language(s)

Analyst notes (AI-assisted)

Note written 2026-08-22; the live figures above take precedence over any numbers in it.

LaserZone is a 2021 action title from GameCanvas Inc., a single-title indie studio, currently generating $1.4k/mo in residual revenue with no active development or discount history.

LaserZone shows durable appeal despite zero current players and no studio activity since launch: 100% positive reviews, $1.4k/mo residual, and Korean-language concentration (35 of 37 reviews) suggest underserved regional demand. The $2.9k/mo opportunity estimate and 61-month dormancy indicate either a publishing or IP revival angle is more realistic than acquisition; the studio's status as a ghost entity and lack of prior discounting suggest pricing or marketing was never optimized. For publishers or revival-focused studios, this is a low-risk catalog backfill with latent regional equity. Most realistic play: publishing.

  • Risk: Studio status listed as 'ghost' with no developer posts in 61 months; IP ownership or developer contact clarity is a prerequisite.
  • Risk: Zero players now and zero peak players in last 30 days despite positive sentiment; retention or seasonal play patterns are unknown.
  • Risk: No cloud save, achievements, or community features; 2-language localization with 2.7% gap to German market suggests incomplete regional rollout.

This case as Markdown · Estimates carry ±30-50% error per title.