ResidualPlaybeta Open the radar

Cube World

Picroma · 2019 · $19.99 · Adventure · deal grade B

Measured on 2026-10-05 18:10 UTC. The whole catalog is re-measured daily; a game that just launched can move fast between passes.

  • Estimated net residual revenue: $499 to $748 per month
  • Opportunity: $1.2k per month at x1.90 dormancy
  • Estimated lifetime owners: 395.0k
  • 36% positive across 18737 reviews · 5.8 reviews/month

Why it's flagged

  • No developer announcement on record, ever
  • 47% of reviews come from key activations (excluded from revenue estimates)
  • Store page localized in only 1 language(s)

Analyst notes (AI-assisted)

Note written 2026-08-25; the live figures above take precedence over any numbers in it.

Cube World is a voxel-based action RPG with procedural dungeons and open-world exploration, released in 2019 after a 13-year alpha period.

Cube World sits in a haunting limbo: a mid-sized dormant catalog asset generating solid four-figure monthly residuals from a fractured but loyal core, yet community trust has eroded due to post-launch silence and feature removal (notably item region-locking). The game is not acquisition-ready in its current state; it is a cautionary case study in deferred communication and management risk. A revival play would require transparent roadmap commitment and active developer presence to rebuild credibility with the existing base before broader relaunch could work. Most realistic play: revival.

  • Risk: Community sentiment has deteriorated significantly; review positivity dropped 6.5 points recently and sits below 40%, driven largely by perceived abandonment and post-launch changes players disliked.
  • Risk: Game has seen no public development activity in months; revival would require assessment of codebase stability, engine version, and multiplayer backend viability.
  • Risk: Studio status shows inactive; single-title company with no public roadmap or communication channel creates opacity about IP rights clarity and development capacity.

This case as Markdown · Estimates carry ±30-50% error per title.