ResidualPlaybeta Open the radar

Cyber Hook

Blazing Stick · 2020 · $14.99 · Action · deal grade B

Measured on 2026-09-24 10:53 UTC, 11 days ago. The whole catalog is re-measured daily; a game that just launched can move fast between passes.

  • Estimated net residual revenue: $1.0k to $1.5k per month
  • Opportunity: $2.0k per month at x1.60 dormancy
  • Estimated lifetime owners: 124.0k
  • 95% positive across 4194 reviews · 15.5 reviews/month

Why it's flagged

  • Developer silent for 3.8 years
  • Studio inactive: no public activity across 1 tracked titles

Analyst notes (AI-assisted)

Note written 2026-08-25; the live figures above take precedence over any numbers in it.

A grappling-hook precision-platformer built around speedrunning and rewarding movement mastery, with high player satisfaction but minimal ongoing development.

Cyber Hook has quietly accumulated solid four-figure monthly residuals on the strength of a dedicated speedrunning community and exceptional positive sentiment (94.9% positive across 4k+ reviews). The game shows no signs of decay despite developer dormancy: concurrent players remain modest, but median playtime and still-playing ratio suggest a loyal, engaged core. For a publisher or acquirer, this represents a proven, self-sustaining title with active workshop support and a post-launch content roadmap already promised in-game. The risk is modest: it requires no live-service maintenance, no licensed IP complications, and the ceiling for growth is architectural rather than financial. Most realistic play: acquisition.

  • Risk: Developer listed as inactive (44+ months since last post); engine and platform support continuity will require new stewardship.
  • Risk: Narrow appeal within hardcore platformer enthusiasts; mainstream growth unlikely without significant feature expansion or marketing investment.
  • Risk: At least one critical bug reported in final level ('Him') causing respawn loops; inherited technical debt could compound maintenance cost.

This case as Markdown · Estimates carry ±30-50% error per title.