Fun with Ragdolls: The Game
Jadon Barnes · 2019 · $14.99 · Action · deal grade B
Measured on 2026-10-02 07:37 UTC, 4 days ago. The whole catalog is re-measured daily; a game that just launched can move fast between passes.
- Estimated net residual revenue: $1.2k to $1.8k per month
- Opportunity: $2.8k per month at x1.90 dormancy
- Estimated lifetime owners: 180.0k
- 88% positive across 5190 reviews · 18.2 reviews/month
Why it's flagged
- Developer silent for 3.4 years
- Studio active elsewhere (2 titles tracked), so this one may welcome a partner
- Store page localized in only 1 language(s)
- Last discounted 0 months ago, 2 sales in the last 12 months
Analyst notes (AI-assisted)
Note written 2026-08-25; the live figures above take precedence over any numbers in it.
A physics-based sandbox where players manipulate ragdoll characters in absurdist scenarios, built around emergent comedy and creative destruction.
Fun with Ragdolls occupies a quiet but durable niche, posting solid residual revenue with minimal marketing lift and a 88% positive rating across five thousand reviews. The community is vocal about hunger for structured content: minigames, progression mechanics, and creative tools appear repeatedly across playtime cohorts. For a small indie studio or a publisher seeking low-risk catalog depth, this title punches above its dormancy, active players log exceptional hours despite near-zero developer engagement in recent years, suggesting organic appeal that could scale with modest creative direction. Most realistic play: revival.
- Risk: Single developer, 72+ months since launch; engine and codebase debt unknown; no build activity logged in recent quarters.
- Risk: Niche genre with high churn; median session is under 11 hours, yet outlier players exceed 6000 hours, suggesting ceiling for broad appeal.
- Risk: No achievement, card, or workshop integration; minimal platform integration may limit discoverability and retention loops.
This case as Markdown · Estimates carry ±30-50% error per title.