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Iron Brigade

Double Fine Productions · 2012 · $14.99 · Action · deal grade B

Measured on 2026-10-02 19:17 UTC, 3 days ago. The whole catalog is re-measured daily; a game that just launched can move fast between passes.

  • Estimated net residual revenue: $283 to $424 per month
  • Opportunity: $565 per month at x1.60 dormancy
  • Estimated lifetime owners: 68.4k
  • 86% positive across 1248 reviews · 4.4 reviews/month

Why it's flagged

  • Developer silent for 11.2 years
  • Studio active elsewhere (15 titles tracked), so this one may welcome a partner
  • Last discounted 0 months ago, 8 sales in the last 12 months
  • Proven demand elasticity: x1.6 review velocity during past deep sales

Analyst notes (AI-assisted)

Note written 2026-09-12; the live figures above take precedence over any numbers in it.

Iron Brigade is a 2012 Double Fine co-op tower-defense shooter about customizable mech units defending against waves of robots.

Iron Brigade sits in an unusual pocket: it has solid community affection (86% positive, median 8 hours), generates modest but steady residuals, and carries no licensing overhead since Double Fine owns it outright. The game is quiet but not abandoned, with a tiny concurrent audience and zero promotional spend in 12 months. For a revival-focused publisher or a studio seeking a co-op IP with established goodwill and low acquisition friction, this represents low-risk IP with dormant upside, particularly if matched with modern netcode or platform expansion. Most realistic play: revival.

  • Risk: Reviewers note performance issues and 30fps caps that may deter modern players; netcode renovation could be required for multiplayer resurgence.
  • Risk: Tower-defense and co-op shooter genres are crowded; positioning clarity would be essential in a revival campaign.
  • Risk: One negative review flags dated social commentary; creative refresh would need careful stewardship of original tone.

This case as Markdown · Estimates carry ±30-50% error per title.