ResidualPlaybeta Open the radar

Strike & Resist

Dark Deep Studio · 2025 · $7.99 · Action · deal grade B

Measured on 2026-09-24 05:40 UTC, 12 days ago. The whole catalog is re-measured daily; a game that just launched can move fast between passes.

  • Estimated net residual revenue: $203 to $305 per month
  • Opportunity: $330 per month at x1.30 dormancy
  • Estimated lifetime owners: 1.4k
  • 79% positive across 38 reviews · 3.8 reviews/month

Why it's flagged

  • Developer active, last post 9 months ago
  • Store page localized in only 2 language(s)

Analyst notes (AI-assisted)

Note written 2026-09-21; the live figures above take precedence over any numbers in it.

Strike & Resist is a low-priced action roguelike where players fight through procedurally-varied levels, with permadeath forcing full replays on failure.

This is a niche, quietly dormant title with modest lifetime revenue but a small, engaged core audience (79% positive from real players). The game's low price point, permadeath design, and procedural level variation suggest it found product-market fit among a specific player type, yet current residuals are modest and player activity has flatlined. The opportunity is primarily for a small publisher seeking to test revival tactics (balance patch, content update, or regional localization push into Simplified Chinese) on a low-risk catalog acquisition, or for a studio studying permadeath roguelike design economics at the indie scale. Most realistic play: revival.

  • Risk: Permadeath roguelikes are saturated; differentiator is unclear from available data.
  • Risk: Nine months since last developer activity and no post-launch support signals; codebase risk and feature debt unknown.
  • Risk: Extremely low current player count and zero concurrent players suggest organic growth has stalled; discovery and retention mechanics may need overhaul.

This case as Markdown · Estimates carry ±30-50% error per title.