ResidualPlaybeta

Aragami 2

Lince Works · 2021 · $34.99 · Action · deal grade A

  • Estimated net residual revenue: $3.9k to $5.9k per month
  • Opportunity: $7.9k per month at x1.60 dormancy
  • Estimated lifetime owners: 110.7k
  • 76%% positive across 4621 reviews · 22.5 reviews/month

Why it's flagged

  • Developer silent for 3.5 years
  • Studio active elsewhere (2 titles tracked), so this one may welcome a partner
  • Last build shipped 9 months ago

Analyst notes (AI-assisted)

Aragami 2 is a stealth-action game with co-op play and Sekiro-adjacent combat, developed by Lince Works and released in 2021.

Aragami 2 has generated ~$966k lifetime net revenue on ~111k units sold, earning $4.9k/mo residually with a 75.8% positive rating. The title sits quietly off mainstream radar (not tracked by ITAD, no sales recorded in last 12 months), but player feedback suggests a polished stealth experience with strong combat and art direction. Revival or publishing-partnership play could unlock dormant interest through co-op stability fixes and controller support parity, given the core loop retains engagement (median 21-42h session depth). Most realistic play: revival.

  • Risk: Multiple players report co-op progression breaking permanently mid-campaign, making the co-op selling point unplayable for half the playerbase.
  • Risk: Controller support advertised (Dualsense) but not delivered; unresolved for years per player reports, limiting console-crossover appeal.
  • Risk: No recorded sales in past 12 months and developer has posted no public update in 42 months; community may perceive title as inactive.

This case as Markdown · Estimates carry ±30-50%% error per title.