Carto
Sunhead Games · 2020 · $19.99 · Adventure · deal grade A
Measured on 2026-09-23 11:25 UTC, 12 days ago. The whole catalog is re-measured daily; a game that just launched can move fast between passes.
- Estimated net residual revenue: $2.6k to $3.9k per month
- Opportunity: $5.2k per month at x1.60 dormancy
- Estimated lifetime owners: 292.0k
- 96% positive across 9396 reviews · 30.3 reviews/month
Why it's flagged
- Developer silent for 3.8 years
- Studio inactive: no public activity across 1 tracked titles
- Last discounted 0 months ago, 8 sales in the last 12 months
- Proven demand elasticity: x1.6 review velocity during past deep sales
Analyst notes (AI-assisted)
Note written 2026-08-25; the live figures above take precedence over any numbers in it.
Carto is a tile-rearrangement puzzle adventure where players reshape a tactile map to solve environmental riddles and reunite a girl with her grandmother.
Carto sits in a quiet commercial phase with solid mid-range residual revenue and exceptional user sentiment (96% positive), anchored by a distinctive mechanic and strong art direction that still attract new players three years post-launch. The title has moved fewer than 220k units lifetime against a niche but devoted audience; it's an ideal acquisition target for a publisher seeking catalog depth in the cozy-puzzle segment, or a revival candidate if a sequel or expanded port strategy is viable. The developer remains active but has posted no updates in 44 months, suggesting the game is content-complete rather than abandoned. Most realistic play: acquisition.
- Risk: Cozy puzzle games face seasonal demand volatility and competition from free-to-play and mobile alternatives; mainstream visibility remains low despite critical praise.
- Risk: Developer has shipped only one title; team size, retention and capacity for post-acquisition support are unknowns.
This case as Markdown · Estimates carry ±30-50% error per title.