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INDUSTRIA

Bleakmill · 2021 · $19.99 · Action · deal grade C

Measured on 2026-10-02 08:28 UTC, 4 days ago. The whole catalog is re-measured daily; a game that just launched can move fast between passes.

  • Estimated net residual revenue: $3.6k to $5.5k per month
  • Opportunity: $4.5k per month at x1.00 dormancy
  • Estimated lifetime owners: 123.0k
  • 71% positive across 4374 reviews · 36.5 reviews/month

Why it's flagged

  • Developer active, last post 4 months ago
  • Studio active elsewhere (2 titles tracked), so this one may welcome a partner
  • Last discounted 0 months ago, 11 sales in the last 12 months
  • Proven demand elasticity: x1.6 review velocity during past deep sales

Analyst notes (AI-assisted)

Note written 2026-08-25; the live figures above take precedence over any numbers in it.

INDUSTRIA is a compact, atmospheric first-person action game inspired by Half-Life, built in Unreal and released in 2021 by Bleakmill.

A quiet title holding solid four-figure monthly residuals with a devoted niche audience that values immersive level design and eerie mood over mechanical depth. The game's short runtime (median 4.4 hours) and strong atmosphere resonate with time-constrained players seeking narrative-driven experiences, but technical rough edges and shallow combat have capped mainstream adoption. Relevant for a publisher seeking to acquire a dormant catalog entry with recurring seasonal revenue and potential for a discounted tier repositioning, or for a studio exploring how modestly-scoped atmospheric work retains value long after launch. Most realistic play: acquisition.

  • Risk: Player feedback consistently flags lighting, stuttering, and buggy AI pathfinding despite high visual fidelity; an Unreal 4 codebase aging into 2024 may require maintenance overhead to avoid further perception drift.
  • Risk: Peak concurrent players remain in single digits, and 71% positive sentiment masks recurring complaints about generic enemy design, sparse combat encounters, and padding puzzle pacing that limit replayability and word-of-mouth.
  • Risk: Developer Bleakmill remains operating but posts infrequently (2.8 months since last update); clarity on maintenance commitment and sequel roadmap is essential before acquisition.

This case as Markdown · Estimates carry ±30-50% error per title.