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Tainted Grail: Conquest

Questline · 2021 · $19.99 · Action · deal grade A

Measured on 2026-09-23 11:23 UTC, 12 days ago. The whole catalog is re-measured daily; a game that just launched can move fast between passes.

  • Estimated net residual revenue: $3.7k to $5.6k per month
  • Opportunity: $6.3k per month at x1.35 dormancy
  • Estimated lifetime owners: 304.0k
  • 90% positive across 8371 reviews · 37.2 reviews/month

Why it's flagged

  • Developer silent for 16 months
  • Studio active elsewhere (2 titles tracked), so this one may welcome a partner

Analyst notes (AI-assisted)

Note written 2026-08-25; the live figures above take precedence over any numbers in it.

A dark-fantasy deckbuilding roguelike inspired by Slay the Spire, set in the Tainted Grail universe with character-driven runs and procedural combat encounters.

Conquest sits in a crowded indie deckbuilder space but maintains solid residual revenue and positive sentiment despite modest active players. The core appeal is strong (89% positive, median 16.7h per player, 80+ hour engagement cases documented), but momentum has stalled: developer silence for 15 months, minimal discounting activity this half-year, and a narrow concurrent playerbase suggest the title is quietly profitable but starving for attention. Best fit for a publisher seeking a dormant catalog title with proven audience loyalty and low overhead, or a studio wanting a finished IP asset to bundle with a live-service sequel or expansion roadmap. Most realistic play: publishing.

  • Risk: Slay the Spire clones have saturated Steam; Conquest lacks a distinctive hook strong enough to recapture lapsed players without active marketing or content injection.
  • Risk: User reports of lingering bugs (HP-refill failures, balance asymmetries between summoner and melee builds) after five years in market suggest codebase may need modernization and QA overhaul.
  • Risk: Questline appears dormant on community engagement (zero dev posts in 15 months, zero forum activity yearly); revival demands clear editorial leadership and public roadmap.

This case as Markdown · Estimates carry ±30-50% error per title.