Hourglass
Cyberwave · 2021 · $19.99 · Adventure · deal grade B
Measured on 2026-09-26 19:21 UTC, 9 days ago. The whole catalog is re-measured daily; a game that just launched can move fast between passes.
- Estimated net residual revenue: $205 to $307 per month
- Opportunity: $410 per month at x1.60 dormancy
- Estimated lifetime owners: 13.3k
- 89% positive across 404 reviews · 2.1 reviews/month
Why it's flagged
- Developer silent for 3.4 years
- Studio active elsewhere (2 titles tracked), so this one may welcome a partner
- Last discounted 2 months ago, 9 sales in the last 12 months
- Proven demand elasticity: x1.4 review velocity during past deep sales
Analyst notes (AI-assisted)
Note written 2026-09-21; the live figures above take precedence over any numbers in it.
A first-person puzzle-adventure where you manipulate time-looped versions of yourself to solve environmental challenges.
Hourglass occupies an unusual design space: solid 89% positive sentiment, fair mechanical depth, and a median playtime of 6.7 hours suggest a well-executed indie concept that found its audience once. Current activity is quiet, no discount activity in the past year, and minimal developer communication suggest the title is dormant but stable. For a publisher or studio evaluating catalog acquisitions, this represents a low-friction, complete product with a modest but proven player base and potential for revival through targeted marketing or bundling rather than content overhaul. Most realistic play: acquisition.
- Risk: Peak concurrent play is minimal (2 in last 30 days), indicating a very narrow active audience despite strong historical reviews.
- Risk: No recent developer activity (40+ months since last post) raises questions about long-term platform compatibility and maintenance burden.
- Risk: Puzzle-adventure genre is saturated; differentiation on core mechanic alone may limit upside without fresh positioning or media tie-in.
This case as Markdown · Estimates carry ±30-50% error per title.