ResidualPlaybeta Open the radar

Amairo Chocolate

Cabbage Soft · 2020 · $24.99 · Indie · deal grade C

Measured on 2026-10-02 16:16 UTC, 3 days ago. The whole catalog is re-measured daily; a game that just launched can move fast between passes.

  • Estimated net residual revenue: $1.4k to $2.0k per month
  • Opportunity: $1.7k per month at x1.00 dormancy
  • Estimated lifetime owners: 40.4k
  • 98% positive across 1083 reviews · 12.6 reviews/month

Why it's flagged

  • Developer active, last post 11 months ago
  • Studio active elsewhere (3 titles tracked), so this one may welcome a partner
  • Store page localized in only 4 language(s)
  • Last discounted 0 months ago, 7 sales in the last 12 months
  • Proven demand elasticity: x1.5 review velocity during past deep sales

Analyst notes (AI-assisted)

Note written 2026-08-25; the live figures above take precedence over any numbers in it.

A 2020 visual novel about girls and cats by Cabbage Soft, published by Sekai Project, with illustration by Shiratama.

Amairo Chocolate maintains a tight, high-sentiment community and generates solid residual revenue despite minimal developer engagement and a shrinking active player base. The title's IP sits entirely with Sekai Project, and the visual-novel niche is inelastic; this is a watch candidate for a publisher seeking quiet catalog depth or a potential licensing play if Sekai Project ever monetizes their backlist differently. Most realistic play: watch.

  • Risk: Developer (Cabbage Soft) has been dormant for nine months; continuity and future support depend entirely on publisher goodwill.
  • Risk: Active player count is minimal, and median session length under ten hours limits franchise expansion or sequel momentum.
  • Risk: No cloud save, no workshop, and no post-launch content roadmap; the game as-is is final.

This case as Markdown · Estimates carry ±30-50% error per title.