ResidualPlaybeta Open the radar

PuzzleQuest: Challenge of the Warlords

Infinite Interactive · 2008 · $9.99 · Casual · deal grade B

Measured on 2026-09-26 07:26 UTC, 10 days ago. The whole catalog is re-measured daily; a game that just launched can move fast between passes.

  • Estimated net residual revenue: $136 to $204 per month
  • Opportunity: $323 per month at x1.90 dormancy
  • Estimated lifetime owners: 76.8k
  • 87% positive across 1131 reviews · 3.2 reviews/month

Why it's flagged

  • No developer announcement on record, ever
  • Studio inactive: no public activity across 2 tracked titles
  • Store page localized in only 1 language(s)

Analyst notes (AI-assisted)

Note written 2026-09-21; the live figures above take precedence over any numbers in it.

A 2008 puzzle-RPG hybrid that blends match-three mechanics with fantasy combat and character progression.

PuzzleQuest remains a quietly profitable catalog title with solid residuals and a small but loyal audience. The 86% positive rating and consistent reviews suggest the core gameplay loop endures, but the title is dormant: no developer activity in over a year, no discounting strategy, and a Russian localization gap suggest opportunity for a revival partner with light marketing spend or a publisher evaluating genre evergreens. Best fit is a niche publisher seeking low-risk, high-engagement casual-RPG content for back-catalog monetization. Most realistic play: revival.

  • Risk: Controller input broken on modern platforms (Xbox One controller "A" button unresponsive), signaling compatibility drift on Windows or emulation layer.
  • Risk: Match-three market is crowded; without active development or live events, retention will continue to erode against free-to-play alternatives.
  • Risk: Developer studio flagged as inactive; IP ownership and maintenance rights unclear, which complicates any revival push.

This case as Markdown · Estimates carry ±30-50% error per title.