Locked Up
EMIKA_GAMES · 2020 · $12.99 · Indie · deal grade B
Measured on 2026-10-05 07:31 UTC. The whole catalog is re-measured daily; a game that just launched can move fast between passes.
- Estimated net residual revenue: $364 to $546 per month
- Opportunity: $728 per month at x1.60 dormancy
- Estimated lifetime owners: 53.1k
- 77% positive across 1425 reviews · 6.5 reviews/month
Why it's flagged
- Developer silent for 5.2 years
- Studio active elsewhere (8 titles tracked), so this one may welcome a partner
- Store page localized in only 3 language(s)
- Last discounted 0 months ago, 11 sales in the last 12 months
Analyst notes (AI-assisted)
Note written 2026-09-12; the live figures above take precedence over any numbers in it.
Locked Up is a first-person psychological thriller with walking-simulator and escape-room elements set in a prison.
This title generates solid four-figure monthly residuals despite zero active development and no discount activity in over a year, suggesting a stable if quiet player base. The 77% positive rating and Russian/English-language concentration hint at a niche audience insulated from churn. Acquisition makes limited sense; the real angle is revival: a modest localization push (German gap above 23%) or a single content update could reactivate review velocity and extend catalog life without major investment. Most realistic play: revival.
- Risk: Walking-simulator and escape-room genres have contracted since 2020; player taste has shifted toward faster-paced or multiplayer experiences.
- Risk: No cloud save, achievements-only engagement loop, and zero workshop support limit stickiness and user-generated content revenue.
- Risk: Developer has posted no updates in 62 months; revival will require external resource commitment, not in-house momentum.
This case as Markdown · Estimates carry ±30-50% error per title.