ResidualPlaybeta Open the radar

Streamer Life Simulator

Cheesecake Dev · 2020 · $19.99 · Action · deal grade B

Measured on 2026-09-25 23:47 UTC, 10 days ago. The whole catalog is re-measured daily; a game that just launched can move fast between passes.

  • Estimated net residual revenue: $2.1k to $3.1k per month
  • Opportunity: $3.5k per month at x1.35 dormancy
  • Estimated lifetime owners: 283.0k
  • 76% positive across 7915 reviews · 24.1 reviews/month

Why it's flagged

  • Developer silent for 20 months
  • Studio active elsewhere (7 titles tracked), so this one may welcome a partner
  • Last discounted 0 months ago, 11 sales in the last 12 months
  • Proven demand elasticity: x1.4 review velocity during past deep sales

Analyst notes (AI-assisted)

Note written 2026-09-04; the live figures above take precedence over any numbers in it.

A idle-progression streamer-life simulator where players build streaming empires through minigames, asset collection, and cryptocurrency mechanics.

Streamer Life Simulator has generated solid lifetime revenue from a modest but engaged audience, and maintains low but steady residual earnings despite zero promotional activity in the last 12 months. The title suffers from incomplete feature implementation, performance issues, and poor onboarding, which depress both acquisition and retention. For a small publisher or the developer itself, a focused polish pass targeting the documented bugs, tutorial clarity, and driving-mechanics responsiveness could unlock modest revival upside; the core loop appears sound enough to justify targeted fixes rather than abandonment. Most realistic play: revival.

  • Risk: Multiple reports of game-breaking bugs (car becoming unusable, soft-locks when selling essential items) and poor optimization, especially during driving sequences, indicate underlying code debt that may require significant QA investment.
  • Risk: Idle and streamer-simulation genres have modest ceiling; current player base is small and declining (37 concurrent, down from peak of 66 in last 30 days), suggesting limited organic growth potential even with fixes.
  • Risk: Developer has not posted updates in nearly 20 months, raising questions about capacity and commitment to ongoing support or post-launch development.

This case as Markdown · Estimates carry ±30-50% error per title.