Fishing: North Atlantic - Enhanced Edition
Misc Games · 2020 · $34.99 · Simulation · deal grade B
Measured on 2026-09-23 12:51 UTC, 12 days ago. The whole catalog is re-measured daily; a game that just launched can move fast between passes.
- Estimated net residual revenue: $1.5k to $2.3k per month
- Opportunity: $2.8k per month at x1.50 dormancy
- Estimated lifetime owners: 101.0k
- 77% positive across 2774 reviews · 10.1 reviews/month
Why it's flagged
- Developer active, last post 1 months ago
- Studio active elsewhere (3 titles tracked), so this one may welcome a partner
- No Steam discount in 4.0 years (deepest tracked: -0%)
Analyst notes (AI-assisted)
Note written 2026-08-25; the live figures above take precedence over any numbers in it.
A fishing-simulation game set in the North Atlantic where players manage commercial vessels, crew, and catch across realistic maritime conditions.
Fishing: North Atlantic sits in a quiet but stable niche with solid residual revenue and a committed core audience despite technical issues and developer silence on updates. The game has performed modestly across its lifetime and maintains a mid-sized owner base with healthy engagement among retained players. Interest in revival or technical polish is real, but the small current player count and lack of recent promotion suggest the title is undermonetized; a publishing partner willing to fund bug fixes and visibility could unlock modest additional runway. Most realistic play: publishing.
- Risk: Player reviews consistently report crashes, worker freeze bugs, and cumbersome ship-handling mechanics that hurt onboarding and retention.
- Risk: No discount activity in 48 months and absent developer communication signals dormancy; niche sim audience is small and unlikely to expand without active marketing.
- Risk: Ship control difficulty and long early-game travel sequences frustrate new players; tutorial pacing appears misaligned with accessibility expectations.
This case as Markdown · Estimates carry ±30-50% error per title.