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Lost In Fantaland

Supernature Studio · 2024 · $13.99 · Indie · deal grade B

Measured on 2026-10-02 21:29 UTC, 3 days ago. The whole catalog is re-measured daily; a game that just launched can move fast between passes.

  • Estimated net residual revenue: $519 to $779 per month
  • Opportunity: $876 per month at x1.35 dormancy
  • Estimated lifetime owners: 25.2k
  • 85% positive across 695 reviews · 6.3 reviews/month

Why it's flagged

  • Developer silent for 13 months
  • Studio quiet across its whole catalog
  • Store page localized in only 4 language(s)

Analyst notes (AI-assisted)

Note written 2026-09-13; the live figures above take precedence over any numbers in it.

Lost In Fantaland is a 2024 indie deckbuilding roguelike with an isekai premise that launched to modest uptake and has since gone quiet.

The title holds residual appeal to a niche but engaged audience (85% positive Steam score, 40% still-active player base) and sits in the popular roguelike-deckbuilder space. However, the developer has not posted in a year, no discounts have run since launch, and recent sentiment has declined sharply. For a publisher or studio seeking a low-risk catalog acquisition with built-in IP scaffolding and a playable foundation, the price and condition may warrant a look; revival via content drops or balance patches could unlock the dormant upside. Not a primary target unless scouting for bundle filler or IP extensions. Most realistic play: acquisition.

  • Risk: Developer (Supernature Studio) is fading and has not posted in 12 months; engine health and multiplayer backend (if any) stability unknown.
  • Risk: Deckbuilding roguelikes are saturated; differentiation concerns evident in negative feedback about bland card identity and weak narrative depth.
  • Risk: Recent sentiment dropped 26 points, suggesting post-launch player churn and possible balancing or content fatigue.

This case as Markdown · Estimates carry ±30-50% error per title.