ResidualPlaybeta Open the radar

Attack on Toys

N7T-GAMES · 2021 · $6.99 · Action · deal grade B

Measured on 2026-10-04 22:06 UTC. The whole catalog is re-measured daily; a game that just launched can move fast between passes.

  • Estimated net residual revenue: $265 to $398 per month
  • Opportunity: $431 per month at x1.30 dormancy
  • Estimated lifetime owners: 46.6k
  • 93% positive across 1224 reviews · 7.6 reviews/month

Why it's flagged

  • Developer active, last post 3 months ago
  • Store page localized in only 1 language(s)
  • Last discounted 3 months ago, 4 sales in the last 12 months

Analyst notes (AI-assisted)

Note written 2026-09-08; the live figures above take precedence over any numbers in it.

Early-access action game with toy-soldier aesthetics and user-generated-content workshop support, currently in quiet operation with modest residual revenue.

Attack on Toys holds steady engagement metrics (93% positive, mid-range playtime) and generates low but consistent monthly residuals. The workshop ecosystem (1,594 mods) and high still-playing rate (60%) suggest a core community that values creation tools over live-service intensity. This is a candidate for publishing partnership or modest revival investment, but only if developer bandwidth is available for balance passes that players explicitly request. Not a major acquisition target given single-title studio status and early-access limbo. Most realistic play: publishing.

  • Risk: Early-access status indefinite: no update timeline provided, and players cite unresolved balance issues that have likely persisted since launch.
  • Risk: Toy-soldier/tower-defense genre is crowded; differentiation weak without active content roadmap or live events.
  • Risk: Single-title studio with minimal post history (one dev post in ~2 months) raises questions about sustainable development capacity.

This case as Markdown · Estimates carry ±30-50% error per title.