Attack on Toys
N7T-GAMES · 2021 · $6.99 · Action · deal grade B
Measured on 2026-10-04 22:06 UTC. The whole catalog is re-measured daily; a game that just launched can move fast between passes.
- Estimated net residual revenue: $265 to $398 per month
- Opportunity: $431 per month at x1.30 dormancy
- Estimated lifetime owners: 46.6k
- 93% positive across 1224 reviews · 7.6 reviews/month
Why it's flagged
- Developer active, last post 3 months ago
- Store page localized in only 1 language(s)
- Last discounted 3 months ago, 4 sales in the last 12 months
Analyst notes (AI-assisted)
Note written 2026-09-08; the live figures above take precedence over any numbers in it.
Early-access action game with toy-soldier aesthetics and user-generated-content workshop support, currently in quiet operation with modest residual revenue.
Attack on Toys holds steady engagement metrics (93% positive, mid-range playtime) and generates low but consistent monthly residuals. The workshop ecosystem (1,594 mods) and high still-playing rate (60%) suggest a core community that values creation tools over live-service intensity. This is a candidate for publishing partnership or modest revival investment, but only if developer bandwidth is available for balance passes that players explicitly request. Not a major acquisition target given single-title studio status and early-access limbo. Most realistic play: publishing.
- Risk: Early-access status indefinite: no update timeline provided, and players cite unresolved balance issues that have likely persisted since launch.
- Risk: Toy-soldier/tower-defense genre is crowded; differentiation weak without active content roadmap or live events.
- Risk: Single-title studio with minimal post history (one dev post in ~2 months) raises questions about sustainable development capacity.
This case as Markdown · Estimates carry ±30-50% error per title.