ResidualPlaybeta Open the radar

War on the Sea

Killerfish Games · 2021 · $39.99 · Simulation · deal grade A

Measured on 2026-09-23 12:24 UTC, 12 days ago. The whole catalog is re-measured daily; a game that just launched can move fast between passes.

  • Estimated net residual revenue: $3.5k to $5.2k per month
  • Opportunity: $5.6k per month at x1.30 dormancy
  • Estimated lifetime owners: 126.0k
  • 75% positive across 3259 reviews · 17.4 reviews/month

Why it's flagged

  • Developer active, last post 6 months ago
  • Studio active elsewhere (3 titles tracked), so this one may welcome a partner
  • Store page localized in only 1 language(s)

Analyst notes (AI-assisted)

Note written 2026-08-27; the live figures above take precedence over any numbers in it.

A tactical naval warfare simulator set in the Pacific Theater during World War II, focusing on the Guadalcanal campaign with real-time combat and asymmetric AI.

War on the Sea occupies a genuine niche in strategy gaming with solid residual revenue and a passionate but small audience. The core complaint, AI that operates under different rules than the player, is a design flaw rather than a technical debt, and fixing it could unlock broader appeal. The title is best suited for a revival partner willing to rebalance mechanics and expand campaign content rather than a straightforward acquisition, since Killerfish Games itself remains active and the franchise shows no signs of abandonment. Most realistic play: revival.

  • Risk: Niche strategy audience and very low concurrent player count (mid-double digits) mean marketing spend has to be surgical; broad repositioning risk is high.
  • Risk: Save-game issues and evasion asymmetries cited in negative reviews suggest underlying code brittleness; comprehensive testing needed before any update.
  • Risk: Single vanilla campaign and limited DLC signal exhausted content roadmap; any revival hinges on new campaign or scenario content, which is non-trivial design work.

This case as Markdown · Estimates carry ±30-50% error per title.