ResidualPlaybeta Open the radar

Disciples: Liberation

Frima Studio · 2021 · $39.99 · RPG · deal grade C

Measured on 2026-10-05 19:07 UTC. The whole catalog is re-measured daily; a game that just launched can move fast between passes.

  • Estimated net residual revenue: $1.2k to $1.8k per month
  • Opportunity: $1.5k per month at x1.00 dormancy
  • Estimated lifetime owners: 108.0k
  • 73% positive across 3994 reviews · 6.1 reviews/month

Why it's flagged

  • Developer active, last post 8 months ago
  • Last discounted 0 months ago, 9 sales in the last 12 months
  • Proven demand elasticity: x1.8 review velocity during past deep sales

Analyst notes (AI-assisted)

Note written 2026-08-22; the live figures above take precedence over any numbers in it.

Disciples: Liberation is a 2021 turn-based tactical RPG set in a dark fantasy world, developed by Frima Studio and published by Kalypso Media.

A quiet, niche tactical RPG with modest but sustained residual revenue ($2.2k/mo mid estimate) and a loyal core audience (73% positive, 45% still playing). The 86k lifetime units and $861k lifetime net suggest a viable back-catalog asset for a publisher seeking portfolio depth in indie-to-mid-tier tactics; however, low concurrent players (36 now, 51 peak 30d) and a franchise with mixed legacy mean this is a hold-and-optimize play rather than a revival candidate. Opportunity lies in localization expansion, seasonal events, or bundling with a planned sequel. Most realistic play: publishing.

  • Risk: Franchise reputation is polarized: players cite the long history of 'long-suffering' Disciples titles, and sentiment has dropped 11.7 points over recent months, suggesting fatigue or word-of-mouth decay.
  • Risk: Early-game balance and progression issues noted by reviewers (weak companion scaling, limited unit options) may persist and suppress new player retention without patch investment.
  • Risk: 53 months since first build with only 6.7 months since last dev post; studio is operating but showing minimal active engagement, raising questions about technical debt and bug backlog.

This case as Markdown · Estimates carry ±30-50% error per title.