Firework
Shiying Studio · 2021 · $9.99 · Indie · deal grade A
Measured on 2026-09-24 10:28 UTC, 11 days ago. The whole catalog is re-measured daily; a game that just launched can move fast between passes.
- Estimated net residual revenue: $6.9k to $10.4k per month
- Opportunity: $11.3k per month at x1.30 dormancy
- Estimated lifetime owners: 1.6M
- 98% positive across 44462 reviews · 139.4 reviews/month
Why it's flagged
- Developer active, last post 8 months ago
- Studio active elsewhere (2 titles tracked), so this one may welcome a partner
- Store page localized in only 2 language(s)
Analyst notes (AI-assisted)
Note written 2026-08-25; the live figures above take precedence over any numbers in it.
Firework is a Chinese-language psychological horror adventure that blends folklore and personal narrative across a 3-4 hour campaign.
Firework has achieved exceptional critical durability, maintaining a 97.7% positive ratio and solid mid-five-figure monthly residuals with zero promotional spend in the last 12 months. The title demonstrates strong cultural resonance in its core audience and plays well on handheld platforms, but sits in a narrow regional and genre niche with minimal mainstream visibility. For a publisher or IP holder seeking a catalog addition with proven word-of-mouth longevity and low support overhead, it warrants review; for a developer seeking to revive or adapt it, the path depends on whether Shiying retains full ownership. Most realistic play: watch.
- Risk: Extremely narrow appeal: Chinese-language narrative and folklore-specific themes limit addressable market outside Asia and diaspora communities.
- Risk: No discount activity in 12 months and no recent developer communication suggest the title may be in quiet maintenance mode rather than active growth.
- Risk: 57 months post-launch with minimal DLC and no content roadmap indicates limited near-term revenue leverage from updates or expansions.
This case as Markdown · Estimates carry ±30-50% error per title.