ResidualPlaybeta Open the radar

Vampire: The Masquerade — Night Road

Choice of Games · 2020 · $11.99 · Adventure · deal grade B

Measured on 2026-10-05 13:46 UTC. The whole catalog is re-measured daily; a game that just launched can move fast between passes.

  • Estimated net residual revenue: $218 to $327 per month
  • Opportunity: $518 per month at x1.90 dormancy
  • Estimated lifetime owners: 28.0k
  • 90% positive across 743 reviews · 4.2 reviews/month

Why it's flagged

  • Developer silent for 5.5 years
  • Studio active elsewhere (7 titles tracked), so this one may welcome a partner
  • Store page localized in only 1 language(s)
  • Last discounted 0 months ago, 5 sales in the last 12 months

Analyst notes (AI-assisted)

Note written 2026-09-16; the live figures above take precedence over any numbers in it.

A choice-driven narrative adventure set in the World of Darkness, where player decisions shape a vampire's rise through Camarilla politics.

Night Road holds a quiet but steady installed base with strong positive sentiment (90% positive, median 34 hours playtime) and modest monthly residuals. The game benefits from licensed IP that drives niche appeal, though rights complexity limits acquisition options; it is better suited for publishing partners seeking to expand Choice of Games' catalog or for licensees exploring revival campaigns in the narrative-adventure segment. The low monthly churn and absence of recent developer engagement suggest a title ready for targeted community investment rather than major reinvestment. Most realistic play: publishing.

  • Risk: Vampire: The Masquerade IP owned by Renegade Game Studios (formerly Modiphius); rights agreements with Choice of Games likely time-bound and require verification before any revival or localization push.
  • Risk: Player acquisition has stalled (current concurrent players in single digits, no reviews posted in 65 months from developer); seasonal promotions show declining velocity.
  • Risk: Text-only interface limits multimedia appeal; heavy localization gap (17% untranslated, largest gap in Russian at 16%) constrains expansion into non-English markets.

This case as Markdown · Estimates carry ±30-50% error per title.