ResidualPlaybeta

The Medium

Bloober Team · 2021 · $49.99 · Adventure · deal grade A

  • Estimated net residual revenue: $13.9k to $20.8k per month
  • Opportunity: $22.6k per month at x1.30 dormancy
  • Estimated lifetime owners: 237.4k
  • 89%% positive across 10169 reviews · 55.7 reviews/month

Why it's flagged

  • Developer active, last post 2 months ago
  • Studio active elsewhere (3 titles tracked), so this one may welcome a partner
  • Last build shipped 36 months ago
  • Last discounted 1 months ago, 9 sales in the last 12 months
  • Proven demand elasticity: x1.2 review velocity during past deep sales

Analyst notes (AI-assisted)

A 2021 psychological horror adventure from Bloober Team featuring split-world exploration and Beksinski-inspired atmosphere, currently generating $17.3k/mo in residual revenue.

The Medium remains profitable at $17.3k-$20.8k/mo despite minimal marketing activity (last dev post 1.7 months ago) and zero discounts in 6 months, suggesting strong word-of-mouth retention and pricing power. The game's 88.8% positive rating and comparison to Silent Hill 2 at its peak indicate durable intellectual property, though narrative pacing and technical optimization complaints hint at unfinished potential. For a publisher with horror/art-house reach, modest marketing or platform expansion could unlock significant upside without major development spend. Most realistic play: publishing.

  • Risk: Multiple reviews cite performance hitching and frame-rate inconsistency that may limit adoption on lower-spec hardware or new platforms.
  • Risk: Narrative divisiveness, particularly around the final 15-30 minutes and perceived 'lazy' ending, may cap conversion on presale audiences.
  • Risk: Movement and camera systems receive friction complaints; design philosophy (fixed camera, slow traversal) is intentional but narrows appeal beyond hardcore psychological horror fans.

This case as Markdown · Estimates carry ±30-50%% error per title.