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Fobia - St. Dinfna Hotel

Pulsatrix Studios · 2022 · $29.99 · Indie · deal grade B

Measured on 2026-10-02 14:30 UTC, 3 days ago. The whole catalog is re-measured daily; a game that just launched can move fast between passes.

  • Estimated net residual revenue: $1.5k to $2.2k per month
  • Opportunity: $3.0k per month at x1.60 dormancy
  • Estimated lifetime owners: 62.4k
  • 83% positive across 2376 reviews · 9.9 reviews/month

Why it's flagged

  • Developer silent for 2.2 years
  • Studio active elsewhere (2 titles tracked), so this one may welcome a partner
  • Last discounted 0 months ago, 12 sales in the last 12 months
  • Proven demand elasticity: x1.4 review velocity during past deep sales

Analyst notes (AI-assisted)

Note written 2026-08-22; the live figures above take precedence over any numbers in it.

Fobia - St. Dinfna Hotel is a first-person survival horror game set in a haunted Brazilian hotel, mixing exploration, puzzle-solving and combat.

This indie title has shipped ~49k copies lifetime and still generates $1.8k/mo in residual revenue despite dormant marketing (25+ months since last dev communication). The 83% positive score and 13.8-hour median playtime suggest solid core gameplay; however, low concurrent players (5 now, 7 peak 30d) and -15.5 point sentiment decline signal player fatigue around puzzle design and narrative payoff. Acquisition makes sense only if a publisher believes a balance patch, DLC or enhanced console port can re-engage the existing 35% still playing and attract fresh eyes; revival campaigns are cheaper but carry similar conviction risk. Most realistic play: revival.

  • Risk: Sentiment dropped 15.5 points recently; players cite repetitive puzzles and weak story endings, suggesting design issues unlikely solved by marketing alone.
  • Risk: Last discount was 1 month ago; 12 promotions in 12 months indicates heavy reliance on sales to drive revenue, hinting at weak organic demand.
  • Risk: Developer silent for 25+ months; studio status is 'operating' but engagement signals are minimal, raising questions about production capacity for updates or post-launch support.

This case as Markdown · Estimates carry ±30-50% error per title.