ResidualPlaybeta

Fobia - St. Dinfna Hotel

Pulsatrix Studios · 2022 · $29.99 · Indie · deal grade A

  • Estimated net residual revenue: $2.7k to $4.1k per month
  • Opportunity: $7.1k per month at x2.10 dormancy
  • Estimated lifetime owners: 49.3k
  • 83%% positive across 2347 reviews · 18.2 reviews/month

Why it's flagged

  • Developer silent for 2.1 years
  • Studio active elsewhere (2 titles tracked), so this one may welcome a partner
  • Last build shipped 4.0 years ago
  • Last discounted 1 months ago, 12 sales in the last 12 months
  • Proven demand elasticity: x1.4 review velocity during past deep sales

Analyst notes (AI-assisted)

First-person horror adventure set in a decaying hotel, blending puzzle-solving with atmospheric dread.

Fobia earned $368k lifetime on solid 83% positive sentiment and maintains $3.4k/mo residual revenue despite developer silence for 25 months. The title shows strong elasticity (1.39) and low key-share (34%), suggesting organic Steam visibility and pricing power. For a publisher seeking a quiet earner with revival potential, the puzzle structure complaints and dual-ending feedback hint at straightforward content updates (expanded puzzle variety, ending polish) that could reinvigorate a dormant but fundamentally sound audience. Most realistic play: publishing.

  • Risk: Developer studio status marked 'fading' with only one title in catalog; long silence (25 months) raises execution risk on post-acquisition support.
  • Risk: Horror-adventure crowding and 82% positive threshold suggests early adopters captured; mainstream growth unlikely without substantial creative refresh.
  • Risk: Four-year build age; engine and platform compatibility drift possible if left unpatched during ownership transition.

This case as Markdown · Estimates carry ±30-50%% error per title.