ResidualPlaybeta Open the radar

Chasing Static

Headware Games · 2021 · $14.99 · Adventure · deal grade B

Measured on 2026-09-23 18:26 UTC, 12 days ago. The whole catalog is re-measured daily; a game that just launched can move fast between passes.

  • Estimated net residual revenue: $174 to $261 per month
  • Opportunity: $348 per month at x1.60 dormancy
  • Estimated lifetime owners: 19.1k
  • 87% positive across 514 reviews · 2.3 reviews/month

Why it's flagged

  • Developer silent for 2.3 years
  • Studio active elsewhere (2 titles tracked), so this one may welcome a partner

Analyst notes (AI-assisted)

Note written 2026-09-19; the live figures above take precedence over any numbers in it.

Chasing Static is a short atmospheric adventure game with strong art direction and mystery-driven narrative, built around a 3-hour playtime.

This title operates in a quiet but consistent residual zone, generating solid three-figure monthly returns five years after launch with minimal promotional effort. The 87% positive reception and stable community signal genuine player satisfaction despite dormant development activity. Best suited for a publishing partner seeking catalog depth in the walking-sim or narrative-adventure segment, or a studio evaluating low-touch monetization opportunities in an established genre. Most realistic play: publishing.

  • Risk: Walking simulators face crowded competition; gameplay relies entirely on atmosphere and story, with no puzzle or mechanical hooks to broaden appeal.
  • Risk: No developer posts in 28 months suggests limited capacity for engine updates, platform maintenance, or bug fixes if issues surface.
  • Risk: Current player counts are near zero; revival or marketing resuscitation would require external investment before meaningful traction.

This case as Markdown · Estimates carry ±30-50% error per title.