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Infinite Tournament Paintball

FiveTwo Games · 2020 · $14.99 · Action · deal grade B

Measured on 2026-10-02 22:03 UTC, 3 days ago. The whole catalog is re-measured daily; a game that just launched can move fast between passes.

  • Estimated net residual revenue: $653 to $980 per month
  • Opportunity: $1.1k per month at x1.30 dormancy
  • Estimated lifetime owners: 22.0k
  • 86% positive across 597 reviews · 10.1 reviews/month

Why it's flagged

  • Developer active, last post 1 months ago
  • Store page localized in only 1 language(s)

Analyst notes (AI-assisted)

Note written 2026-09-04; the live figures above take precedence over any numbers in it.

A multiplayer-focused paintball simulation that recreates competitive paintball tournaments with tactical team play.

Infinite Tournament Paintball occupies a rare niche: it is the only active paintball competitive game on Steam and maintains solid monthly residuals ($813/mo mid-estimate) from a devoted core of real-world paintball players. The playerbase is small but genuinely engaged (80% still playing, 85%+ positive sentiment), and the developer remains actively shipping updates. This is a micro-niche title with low discoverability but sticky retention; it suits a publisher seeking to amplify a dormant IP with a proven live-ops track record, not an acquisition play. Most realistic play: publishing.

  • Risk: Playerbase is extremely small (31 concurrent, ~60 peak monthly) and growth has stalled; new players struggle to find matches, creating a chicken-and-egg retention problem.
  • Risk: Core loop depends entirely on online matchmaking; any server consolidation or population decline will collapse the experience.
  • Risk: Solo developer operation introduces execution and burnout risk; revitalizing requires sustained content and community management that a single person cannot sustain at scale.

This case as Markdown · Estimates carry ±30-50% error per title.