ResidualPlaybeta Open the radar

Cleo - a pirate's tale

Christoph Schultz · 2021 · $14.99 · Adventure · deal grade B

Measured on 2026-09-23 17:23 UTC, 12 days ago. The whole catalog is re-measured daily; a game that just launched can move fast between passes.

  • Estimated net residual revenue: $229 to $343 per month
  • Opportunity: $544 per month at x1.90 dormancy
  • Estimated lifetime owners: 28.2k
  • 98% positive across 807 reviews · 3.1 reviews/month

Why it's flagged

  • No developer announcement on record, ever
  • Store page localized in only 2 language(s)
  • Last discounted 1 months ago, 8 sales in the last 12 months
  • Proven demand elasticity: x1.3 review velocity during past deep sales

Analyst notes (AI-assisted)

Note written 2026-09-12; the live figures above take precedence over any numbers in it.

A handcrafted point-and-click adventure about a pirate captain, built by a solo German developer with strong art direction and writing.

Cleo maintains near-perfect sentiment and steady residual income despite minimal marketing footprint and zero discounting in the past year. The game's localization gap, particularly in German (its origin market), suggests untapped regional potential. This is a quiet performer suitable for: acquisition by a publisher seeking catalog depth in the adventure segment; a revival campaign targeting German-language Steam and console platforms; or licensing its IP to narrative studios building pirate-themed content. Most realistic play: revival.

  • Risk: Point-and-click adventure genre has niche appeal; player base is very small and growth is organic only.
  • Risk: Solo developer with no recent public activity and no studio infrastructure may complicate ongoing support or platform porting.
  • Risk: 46% localization gap in German suggests original language content may not be fully optimized for its home market.

This case as Markdown · Estimates carry ±30-50% error per title.