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Blade Assault

TeamSuneat · 2022 · $17.99 · Action · deal grade C

Measured on 2026-09-24 10:53 UTC, 11 days ago. The whole catalog is re-measured daily; a game that just launched can move fast between passes.

  • Estimated net residual revenue: $142 to $213 per month
  • Opportunity: $284 per month at x1.60 dormancy
  • Estimated lifetime owners: 72.7k
  • 74% positive across 2295 reviews · 1.6 reviews/month

Why it's flagged

  • Developer silent for 4.2 years
  • Studio active elsewhere (2 titles tracked), so this one may welcome a partner

Analyst notes (AI-assisted)

Note written 2026-09-12; the live figures above take precedence over any numbers in it.

A fast-paced 2D action roguelite with satisfying combat and build variety, developed by TeamSuneat and published by NEOWIZ.

Blade Assault sits in a quiet zone: solid lifetime performance (mid-six-figures net), positive player reception (73% approval), but minimal recent activity and no discount promotion in over four years. The game holds steady residual revenue without active marketing or updates. For a publisher with existing NEOWIZ relationships or a studio seeking a completed, polished catalog entry in the roguelite space, acquisition could unlock seasonal campaigns or a surprise Steam Next Fest feature with minimal integration risk. Most realistic play: acquisition.

  • Risk: Roguelite action is a crowded genre; differentiation fade and algorithm churn may explain the zero-promotion, zero-update posture over 50 months.
  • Risk: No recent developer activity or patch cycle raises questions about codebase maintainability and Steam API compliance drift.
  • Risk: Current player base is minimal (single-digit concurrent) and review velocity is very low; revival would require genuine creative refresh or media tie-in, not just price adjustment.

This case as Markdown · Estimates carry ±30-50% error per title.