ResidualPlaybeta Open the radar

Close Combat: Cross of Iron

Strategy 3 Tactics · 2020 · $39.99 · Simulation · deal grade B

Measured on 2026-10-01 16:09 UTC, 4 days ago. The whole catalog is re-measured daily; a game that just launched can move fast between passes.

  • Estimated net residual revenue: $484 to $725 per month
  • Opportunity: $1.1k per month at x1.90 dormancy
  • Estimated lifetime owners: 6.6k
  • 82% positive across 176 reviews · 2.8 reviews/month

Why it's flagged

  • Developer silent for 2.4 years
  • Studio quiet across its whole catalog
  • Store page localized in only 1 language(s)
  • Last discounted 0 months ago, 10 sales in the last 12 months
  • Proven demand elasticity: x1.2 review velocity during past deep sales

Analyst notes (AI-assisted)

Note written 2026-09-04; the live figures above take precedence over any numbers in it.

Close Combat: Cross of Iron is a squad-level tactical wargame with persistent soldier progression and dynamic AI behavior set in World War II.

This is a quiet simulator with solid mechanical bones: 81% positive reviews, a core community that logs median 18-hour sessions, and steady residual revenue despite minimal marketing post-launch. The game sits in a niche (tactical wargames) with inelastic demand and a publisher (Matrix Games) focused on grognard audiences. Realistic play: licensing the IP or acquiring the title for a revival campaign targeting the grognard community, or passing unless you have a specific localization or platform expansion in mind. Most realistic play: licensing.

  • Risk: Wargame audiences are small, fiercely loyal but hard to grow; 7 concurrent players suggests a tight ceiling.
  • Risk: No achievement system, cloud save, or workshop support; modernization would require development investment to attract casual players.
  • Risk: Developer (Strategy 3 Tactics) shows fading studio status with a single title and no posts in 28 months; continuity risk if acquisition or support is planned.

This case as Markdown · Estimates carry ±30-50% error per title.