ResidualPlaybeta Open the radar

Dark Deity

Sword & Axe LLC · 2021 · $24.99 · Adventure · deal grade C

Measured on 2026-10-05 19:19 UTC. The whole catalog is re-measured daily; a game that just launched can move fast between passes.

  • Estimated net residual revenue: $2.0k to $3.0k per month
  • Opportunity: $2.5k per month at x1.00 dormancy
  • Estimated lifetime owners: 106.0k
  • 72% positive across 3119 reviews · 16.2 reviews/month

Why it's flagged

  • Developer active, last post 0 months ago
  • Studio active elsewhere (2 titles tracked), so this one may welcome a partner
  • Last discounted 0 months ago, 9 sales in the last 12 months

Analyst notes (AI-assisted)

Note written 2026-08-25; the live figures above take precedence over any numbers in it.

Dark Deity is a 2021 indie tactical RPG inspired by classic Fire Emblem, built around weapon triangles, permadeath-optional mechanics, and character-driven storytelling.

Dark Deity occupies a quiet but persistent niche: a mid-sized owner base engaging with a Fire Emblem-adjacent title that generates solid residual revenue with minimal ongoing support. The title's durability stems from its focused mechanical design and character writing, though reviews surface unresolved technical polish issues and narrative shortcomings that limit mainstream appeal. For a publisher seeking a low-maintenance catalog add with established goodwill in the tactics community, or a developer looking to acquire proven IP for a sequel or spin-off, this represents reasonable upside with manageable risk, provided post-acquisition roadmap addresses the community's documented friction points. Most realistic play: publishing.

  • Risk: Multiple reviews flag recurring bugs and UI/camera issues that, if unaddressed, may compound player attrition during seasonal revivals or marketing pushes.
  • Risk: The game's identity as a 'Fire Emblem alternative' may limit ceiling; comparisons are frequent and often unfavorable, suggesting the title is perceived as derivative rather than complementary.
  • Risk: Developer posts quarterly; ongoing support cadence is minimal, and any acquisition would require clarity on Sword & Axe's role or whether internal resources must backfill content/bugfix work.

This case as Markdown · Estimates carry ±30-50% error per title.