The Break-In
jorgen games Ltd · 2025 · $19.99 · Action · deal grade B
Measured on 2026-09-26 04:19 UTC, 10 days ago. The whole catalog is re-measured daily; a game that just launched can move fast between passes.
- Estimated net residual revenue: $522 to $783 per month
- Opportunity: $848 per month at x1.30 dormancy
- Estimated lifetime owners: 81.6k
- 87% positive across 2621 reviews · 3.9 reviews/month
Why it's flagged
- Developer active, last post 2 months ago
- Store page localized in only 1 language(s)
- Last discounted 0 months ago, 9 sales in the last 12 months
Analyst notes (AI-assisted)
Note written 2026-09-06; the live figures above take precedence over any numbers in it.
A stealth-action game about breaking into buildings, launched in 2025 with a core mechanic-focused design.
The Break-In sits in a quiet pocket of the market: solid residual revenue ($653/mo mid-range), a respectable core audience, and strong review sentiment (87% positive) despite a critical bug. The developer is active but the game has seen zero promotional support in 12 months and no deep discounts. For a revival partner or acquirer, the upside lies in fixing the perk-reset bug, localizing for German speakers (12% language gap), and running a coordinated discount campaign to unlock the dormant mid-market. Most realistic play: revival.
- Risk: Perk/class reset bug is mentioned by long-play users and likely suppresses retention and word-of-mouth.
- Risk: Peak concurrent players (20 in last 30 days) and current active count (14) suggest a small, stable but not growing audience.
- Risk: Zero discounts in 12 months and no localization for German (11.7% gap in that language) indicate minimal go-to-market investment.
This case as Markdown · Estimates carry ±30-50% error per title.