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Garden Simulator

PRODUKTIVKELLER Studios · 2022 · $14.99 · Casual · deal grade B

Measured on 2026-09-23 19:52 UTC, 12 days ago. The whole catalog is re-measured daily; a game that just launched can move fast between passes.

  • Estimated net residual revenue: $193 to $290 per month
  • Opportunity: $326 per month at x1.35 dormancy
  • Estimated lifetime owners: 14.3k
  • 83% positive across 415 reviews · 2.6 reviews/month

Why it's flagged

  • Developer silent for 14 months
  • Studio quiet across its whole catalog

Analyst notes (AI-assisted)

Note written 2026-09-19; the live figures above take precedence over any numbers in it.

A cozy gardening simulator where players cultivate flowers and crops in a personalized yard, backed by light building and decoration mechanics.

Garden Simulator sits in a quiet middle ground: modest residuals of roughly $240/mo, an 83% positive rating, and stable player retention despite zero promotional activity since launch. The core loop appeals to the farming-sim adjacent demographic, yet the absence of sandbox or creative-freedom features has capped engagement depth. This is an acquisition candidate only if the buyer sees value in the casual gardening niche or a potential IP licensing angle; a revival campaign targeting content creators (cozy/ASMR streamers) could unlock dormant upside. Most realistic play: watch.

  • Risk: Farming and gardening sims are a crowded subgenre; differentiation relative to Stardew Valley, Spiritfarer, and larger franchises is unclear.
  • Risk: No workshop integration or mod support limits creative community investment and long-tail engagement.
  • Risk: Developer studio status shows 'fading' signals, with no public posts in over a year and no discount promotions in 12 months, suggesting reduced operational bandwidth.

This case as Markdown · Estimates carry ±30-50% error per title.