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Broken Roads

Drop Bear Bytes · 2024 · $34.99 · RPG · deal grade B

Measured on 2026-09-23 23:02 UTC, 12 days ago. The whole catalog is re-measured daily; a game that just launched can move fast between passes.

  • Estimated net residual revenue: $620 to $931 per month
  • Opportunity: $1.1k per month at x1.35 dormancy
  • Estimated lifetime owners: 14.0k
  • 52% positive across 463 reviews · 3.0 reviews/month

Why it's flagged

  • Developer silent for 19 months
  • Studio quiet across its whole catalog

Analyst notes (AI-assisted)

Note written 2026-09-07; the live figures above take precedence over any numbers in it.

Broken Roads is a narrative-driven post-apocalyptic RPG set in rural Australia that plays as a spiritual successor to Fallout 1 & 2, emphasizing moral choice over combat.

This 2024 indie RPG from a one-title studio shows classic crpg DNA and a distinctive Australian setting that resonates with a niche audience, but it launched to middling critical reception and has stalled post-launch. The game sits at the lower end of sustainable residuals with minimal studio engagement for 18 months. Revival is unlikely without fresh content or a visibility push; acquisition would target IP ownership and the underlying game engine for a potential reboot or licensing angle, though the small player cohort and mixed execution present real risk. Most realistic play: acquisition.

  • Risk: Players report persistent bugs and UI friction (controller support, achievement tracking); studio silence for 18 months suggests limited post-launch maintenance capacity.
  • Risk: Core pitch (Fallout-like CRPG in Australian outback) is narrow; the game competes with established franchises and struggles to escape indie perception despite triple-A production values.
  • Risk: Developer studio shows 'fading' status with only one title and no public engagement; acquisition includes uncertain ability to retain creative vision or iterate meaningfully.

This case as Markdown · Estimates carry ±30-50% error per title.