ResidualPlaybeta Open the radar

Angel at Dusk

Akiragoya · 2024 · $14.99 · Action · deal grade C

Measured on 2026-10-05 04:17 UTC. The whole catalog is re-measured daily; a game that just launched can move fast between passes.

  • Estimated net residual revenue: $1.1k to $1.6k per month
  • Opportunity: $1.4k per month at x1.00 dormancy
  • Estimated lifetime owners: 67.3k
  • 98% positive across 1746 reviews · 12.5 reviews/month

Why it's flagged

  • Developer active, last post 4 months ago
  • Store page localized in only 4 language(s)
  • Last discounted 0 months ago, 11 sales in the last 12 months

Analyst notes (AI-assisted)

Note written 2026-09-13; the live figures above take precedence over any numbers in it.

A 2024 bullet-hell shooter with biomechanical angel aesthetics, scientific sci-fi lore, and multiple difficulty modes that has quietly accumulated a devoted international playerbase.

Angel at Dusk is a textbook quiet success: strong positive reception (98% positive), solid residual monthly revenue, and a mid-sized owner base with high engagement (median 15.8 hours, 72% still playing). The title carries zero discount history and sits dormant in marketing, suggesting upside in targeted revival or publishing support, particularly in east Asian markets where the review base is skewed (Mandarin and Japanese reviews dominate). Best fit for a publisher seeking a low-risk catalog asset with proven replayability and existing community momentum. Most realistic play: publishing.

  • Risk: Niche genre appeal (shmup) and avant-garde visual design limit mainstream visibility; growth depends on word-of-mouth and community events.
  • Risk: Solo developer team (studio_titles: 1) means all content and support depends on one creator; succession risk is material.
  • Risk: Zero promotional discounts in 12 months suggests either strategic pricing discipline or lack of visibility investment; either way, an organic top-up could drive trial.

This case as Markdown · Estimates carry ±30-50% error per title.